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Dragon Ball Super Card Game Rules Customers Who Viewed This Item Also Viewed

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Draw Step At the beginning of your turn, draw three cards from the top of your Life Deck. Rejuvenating means taking the top card of your discard pile and placing it face down on the bottom of your Life Deck. Card effects will let you gain Anger throughout the game, but your opponent may play things that lower your Anger as well.

Red cards emphasize advancing your Main Personality and often reward you for being on higher Levels. Namekian decks pay special attention to cards that have been discarded from the deck. Saiyan cards are focused on allout attacking and brute force.

Your Main Personality and Mastery begin the game in play and shape the entire theme of your deck. Mixing and matching different Main Personalities with different Masteries can yield powerful results. Physical Combat cards are strikes, holds, and other types of attacks and blocks that will be used to battle with your opponent.

Energy Combat cards are also used for attacking and blocking. Beams, blasts and other ranged moves are represented on these cards. Event cards create powerful effects that can swing the entire game in your favor. The following types of cards can be put into play only on your turn during the Planning Step, which will be explained in a bit.

Drills represent knowledge or training, and are constantly active once they are on the table.

For retailers to purchase DRAGON BALL SUPER CARD GAME, please contact to the below official distributors. USA and Canada: GTS Distribution / USA: ALLIANCE / Australia: Let‘s play Games / Hong Kong: Daniel &Co.

Whenever your Main Personality advances or lowers a level, all of your Drills are discarded. You may only have one of each Styled Drill in play at a time, but there is no limit on Freestyle Drills.

Ally cards represent other characters who can come to your aid. Allies have special rules for what they can do during Combat.

Dragon Balls are a set of seven mystical objects that will grant the wish of anyone who can collect them all. When you play a Dragon Ball, you must immediately use its effects. Whenever you discard or destroy a Dragon Ball, place it on the bottom of your deck. You begin the game with zero Anger, and you can keep track of it with things like dice or tokens.

Dragon Ball Super Card Game: Card Rarity Guide

Card effects will let you gain Anger throughout the game, but your opponent may play things that lower your Anger as well.

Your Anger is then set back to zero, all of your Drills are discarded, and you may use the new Power of your Main Personality this turn.

Whenever you take Power Stages of damage at a Power Level of zero, the remaining stages are taken as Life Cards of damage from the top of your Life Deck. Playing an attack card. Beams, blasts and other ranged moves are represented on these cards.

Your Anger cannot go below zero, and you do not lose a Level as a result of your Anger being lowered. If an effect grants more Anger than necessary to level up, it does not carry over to the next Level. If your Main Personality is advanced or lowered Back on top Your deck must contain a Main Personality set Levelsall of the same charactera Mastery, and exactly 60 other cards.

You may include only one copy of any given Dragon Ball or Ally. You cannot include any Allies that match your MP. You can play up to three copies of any other card.

All of your Styled cards must match the Style of your Mastery. You may also include any Freestyle cards. Any Named cards you include must match the name of your MP.

You can also win by collecting all seven Dragon Balls, or reaching 5 Anger on your highest Main Personality level. You begin the game with zero Anger, and you can keep track of it with things like dice or tokens.

When you first start out, use a Starter Deck in order to get a grasp of how things work. From there, add cards from Booster Packs in order to design your own personalized creation!

Life Deck - your card Life Deck represents your various skills and techniques, as well as how much vitality you have left.

Dragon Ball Super Card Game

Hand - your hand will be filled with cards that you have drawn during the course of gameplay. In Play - some cards stay in play and remain on the table.

DRAGON BALL SUPER CARD GAME is a two-player competitive trading card game! Players make decks of 1 Leader Card and 50 Battle Cards/Extra Cards to fight it out! The game lets you experience the blazing-fast battles of Dragon Ball in a card game! Card types. There are 3 types of cards.

Your Main Personality and Mastery will always be in play on the table, while other cards like Setups or Allies will come and go. Discard Pile - cards that are discarded after being played or used are placed face up in the Discard Pile.

Sometimes your opponent will Destroy cards that you have in play, which sends them to the Discard Pile. Cards in the Discard Pile must stay in order. Both players may inspect either Discard Pile at any time. Banished Zone - When you Banish a card, it is removed from the game by placing it face up in the Banished Zone.

You might play cards that Banish themselves after use, or your opponent may use various effects that Banish your cards in play. If a Dragon Ball is discarded or destroyed and it matches a Dragon Ball already in play, it is Banished. Cards in the Banished Zone must stay in order.

Both players may inspect either Banished Zone at any time. Begin the game with your Mastery in play, as well as your Main Personality set on Level 1 at five Power Stages above zero.

After shuffling your deck and deciding who goes first, the initial turn begins. Each turn consists of the following steps: Draw Step At the beginning of your turn, draw three cards from the top of your Life Deck.

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Planning Step At this time, you may play any Allies, Setups, Drills, or Dragon Balls by placing them face up on your side of the table. Allies come into play at three Power Stages above zero. Also recall that any time you play a Dragon Ball, you must immediately use all of its effects.

You cannot play a Dragon Ball if it matches one that is already on the table. Combat Step Optional You may now decide to declare combat against your opponent. Discard Step Both players have a maximum hand size of one card at the end of each turn.

HOW TO PLAY DRAGON BALL SUPER CARD GAME! DBS TCG TUTORIAL

You and your opponent discard cards from your hand until you each have one or zero held cards. Rejuvenation Step If you did not declare combat this turn, you may Rejuvenate one card.

The player who declared combat makes the first Action. Your opponent then takes the next turn and moves through the same steps.

Rejuvenating means taking the top card of your discard pile and placing it face down on the bottom of your Life Deck. After you have finished these steps, your turn is over.

Your opponent then takes the next turn and moves through the same steps. Continue alternating turns until the game ends. There are three ways to win the game: Extra Card uses Anime illustrations.

Dragon Ball Super Card Game Tutorial Parte 1

Winning the game The first player to deal enough damage to the opponent's Leader Card to reduce its life to zero wins the game! Points of the game With the Awaken and Combo systems, you can feel the evolution and fierce battles of Dragon Ball!

Awaken When you're in a tough spot, your Leader Card can Awaken! Attain new power and turn the tables!

DRAGON BALL SUPER CARD GAME

Combo Pull off Combos with your allies to support your characters in battle! The fights get even more intense! Then place your Deck face-down in your Deck Area. Decide which player goes first at random. Draw 6 cards from your deck. These cards are your hand!

You have 1 chance to re-draw! Place 8 cards from the top of your deck into your Life Area face-down. A turn follows these 3 phases. Players alternate their turns. Charge Phase Follow this order in the Charge Phase!

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